Modify IA9 Project on 64-bit OS + Build on 32-bit OS = ERROR

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Aaron Young
Posts: 31
Joined: Wed Nov 16, 2005 12:54 pm

Modify IA9 Project on 64-bit OS + Build on 32-bit OS = ERROR

Postby Aaron Young » Fri Jan 29, 2010 1:06 pm

I recently upgraded my PC and along with that got the 64-bit version of Windows 7. (Professional)

After editing one of my existing IA9 Projects and running a build (on my separate build machine) - it failed with Exit Code 3.

I ran the build manually on the build machine and saw it was complaining about not finding a "checknet20" script in "C:\\Program Files (x86)\\InstallAware\\InstallAware 9\\runtimes"

Apparently, when I edited the project on my 64-bit OS machine, it updated relative paths to the scripts to be "Program Files (x86)", which obviosuly doesn't exist on the 32-bit build machine.

Is this a known issue?

I would expect there to be some (more fool-proof) way for IA to identify where these supplied runtimes are, rather than using relative paths.

My custom scripts work fine beause they're relative to my project folder - should I have to copy supplied scripts to my custom script location?

Am I going to have to create a copy of the runtimes in a fake "Program Files (x86)" folder to get the build through...

Would this same issue present itself elsewhere? Plugins for example?

Oh, the joys of moving from 32 to 64-bit!!

Regards,

- Aaron.

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