GUI editor should refractor object behavior rules

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ckaware
Posts: 125
Joined: Thu Mar 17, 2011 11:43 am

GUI editor should refractor object behavior rules

Postby ckaware » Wed Feb 08, 2012 10:45 am

In the editor, if you change the name of an object that has behavior settings, it removes the behavior instead of refactoring to the new name.

For example,

Create a a label and name it checkSettings and set the label to a variable $TEST$
Make a few object behavior changes (if checkSettings.Caption=X... etc. etc.)
Now change the name of checkSettings to checkSomething, the checkSettings object behavior listings are removed.

Chris

giaviv
Posts: 2039
Joined: Fri Dec 17, 2010 1:39 pm

Re: GUI editor should refractor object behavior rules

Postby giaviv » Thu Feb 09, 2012 11:54 pm

Chris, thank you for your input!
Aviv Giladi
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