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Size of patch

Posted: Wed May 14, 2008 3:27 am
by ulrichard
Our installation consists of a main installer (50MB) and several web media packages (150MB together).
So far, only the files in the main portion change. So I deactivated the web media blocks, so they aren't rebuilt every time. Building still takes a while as it goes through every file.
Now I built a patch. It takes forever and the resulting file is about 160 MB.
If I exclude the web media blocks from the patch by putting a [compiler if Variable BUILDMODE not equals PATCH] around them, then the size comes down to 5MB.
For the moment (a few weeks) I can live with that, but when the data in the web media blocks changes, I would like the patch to include those changes as well. (and not include all the unchanged files)

Now what could drive the patching process to include so much data from the web media blocks that didn't change?