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GUI editor should refractor object behavior rules

Posted: Wed Feb 08, 2012 10:45 am
by ckaware
In the editor, if you change the name of an object that has behavior settings, it removes the behavior instead of refactoring to the new name.

For example,

Create a a label and name it checkSettings and set the label to a variable $TEST$
Make a few object behavior changes (if checkSettings.Caption=X... etc. etc.)
Now change the name of checkSettings to checkSomething, the checkSettings object behavior listings are removed.

Chris

Re: GUI editor should refractor object behavior rules

Posted: Thu Feb 09, 2012 11:54 pm
by giaviv
Chris, thank you for your input!